The Marathon Markup Language - Texture-Loading Element: <texture_loading>

This kind of element is for setting what textures are to be loaded. It has one attribute, "landscapes", which is boolean; it indicates whether or not to load M2/Moo-style landscapes (collections 26 to 30). It also has a child element, <texture_env>, for indicating what wall-texture and scenery collections are to be loaded. It takes these attributes, all mandatory:

The defaults for Marathon 2/oo are, in order (walls, scenery):

  1. 17, 22 -- Lh'owon Water
  2. 18, 23 -- Lh'owon Lava
  3. 19, 24 -- Lh'owon Sewage
  4. 20, 25 -- Jjaro
  5. 21, 26 -- Pfhor

Those for Marathon 1 are, in order (walls, control panels, scenery):

  1. 17, 8, 23 -- Marathon Set 1
  2. 18, 8, 23 -- Marathon Set 2
  3. 19, 8, 23 -- Marathon Set 3
  4. 2, 24, 25 -- Pfhor
Note also that Marathon 1 has its landscapes in the wall-texture collections; the attribute "landscapes" is to be false for it.

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